Time Saving Tools
Designed by animators, for animators
Redesigned interface
Buttons you never knew you needed
The Blender Animators Toolkit
Animating in Blender is fun. Wrestling keyframes isn’t. Animates is a focused toolkit that removes the boring, clicky bits from your day-to-day workflow so you can get poses, timing and polish done in a fraction of the time.
Keyframes that behave themselves
Select, nudge and scale keys like they’re actually on your side.
Onion skins, minus the tears
See your spacing in the viewport without setting up a single empty.
Retiming without the rage
Slide whole performances around in seconds, not minutes of box-selecting.
stop wrestling keys, start animating
Select Keys – playhead/grow, prev/next, all prev/next, all, invert.
Retimer – retime keys around start/mid/end/playhead with drag + shift-nudge.
Key Amp – scale motion without changing timing.
Key Nudge – precise frame offsets via arrows instead of dragging.
Breakdown / Overshoot – slider-driven breakdowns and overshoot poses.
Onion Skinning – GPU-friendly, customisable onion skinning in the viewport.
Workflow – one-click stepped/constant interpolation for blocking passes.
Cleaner / Euler – analyse and fix messy rotation channels and flips.
Key Colors – colour-coded keys for blocking, breakdowns and phases.
Lock to World – keep things planted while parents move.
Custom Pivot – rotate/scale props around exactly where you need
Bake – clean, predictable baking with no mystery keys.
Launcher Grid – rearrange and access everything from one compact UI.
Head on over to the features page, and check out the new love in your life!
